Global Shifts in Psychic Energy and Psychic Fields

witty_dullness wrote: Everyone is mentioning an energetic shift or cosmic occurrence happening in Oct/Nov. Can someone tell me what’s up? I wrote: Psychic energy is an abstraction of consciousness (astral energy is a confluence of reliable, frequent events and cycles; like the seasons), so any cultural shifts or differences among cohorts can shift energy. Any group of people that experiences or thinks about the same events will create fluxes. Dean Radin, in particular, studied this. A field of consciousness is an abstraction of this model. The Global Consciousness Project is a project intended to gather empirical and experimental data on Read More



Psychic Energy, Networks, Circuits, and Sigils

This post was my response to someone who attempted to sketch out on graphing paper a system of sigils intended to manipulate mental or psychic energy. They were attempting to code and program with sigils. I wrote: It looks like you attempted to create a psychic circuit or cycle. It is very clumsy…Before I start, it is crucial that you correctly understand what circuits are. A circuit is: Traversing a graph such that not an edge is repeated but vertex can be repeated and it is closed also i.e. it is a closed trail. The second thing you should understand Read More



Are Runes Inherently Magical?

Fearless_Oil wrote: Are runes inherently magical?… I was wondering if runes are inherently magical. If not, then why do people use them instead of making their own symbols? I wrote: No, they are not. People use them because they’re told to and it’s convenient. Fearless_Oil wrote: So from my personal understanding of magic and consciousness, something only works if you believe it works. Yet when I search this subreddit, people report greater success when using runes. Is this because people feel safer and more confident when using runes, or is it because of the reasons the person above stated? I Read More


Times Table 91 Mod 200

A generic graph created from the 91 times table in mod 200. It can be used for magical seals and talismans.

Click to enlarge

Node and Edge Tables and Adjacency Matrix


Times Table 73 Mod 200

A generic graph created from the 73 times table in mod 200. It can be used for magical seals and talismans.

Click to enlarge

Node and Edge Tables and Adjacency Matrix


Times Table 21 Mod 200

A generic graph created from the 21 times table in mod 200. It can be used for magical seals and talismans.

Click to enlarge

Node and Edge Tables and Adjacency Matrix


Mod 10 Stellation

A generic graph from a mod 10 stellation algorithm. It can be used for magical seals and talismans.

Click to enlarge

Node and Edge Tables and Adjacency Matrix


Dungeons&Dragons, Game Rules, Game Boards, and Magical Fields

SockultLiterature wrote: I am currently in the process of writing my Grimoire, containing spells, rituals, rites, beliefs, truths etc and I want to keep it private. I have been creating languages for years (D&D dungeon master), but recently I have created one specifically for Magick use. It resonates with me and is reserved solely for special uses (i.e not casually banded about). It has power to me and carries my personal touch. All the grammatical rules are there, it is a fully fleshed out language.Question is, will it affect my Grimoire if I write it completely in this language?If so, Read More


Western mysticism is closer to Dungeons and Dragons Than You Would Think

I wrote: Fantasy magic and “real” magic are closer than you think. Mathematically speaking, the Kabbalic tree of life is a tree in the same sense as a perk tree in Skyrim where the ontological basis doesn’t necessarily have to describe a vector of reality for prima facie, they are just “empty symbols” where they are given semantic meaning. To say it a different way, you can algorithmically traverse the tree of life whether or not you believe it to be real, so you can deduce that the relations are consistent and formulas derived from those relations are true regardless Read More


Conservation Laws and Magical and Psychic Energy

I wrote: Gaffluence wrote: Does the first law of Thermodynamics apply to magical energies too? The law being that, energy cannot be created or destroyed, only transformed (simplified version).   The answer is no. Conservation of energy is due to a temporal translation invariance, as described in Noether’s theorem and via the Lagrangian. Energy conservation is a consequence of invariance under time translations. Something more abstract than time would not be beholden to that invariance and thus would not be conserved. If it is not physical, it would not be temporal, and if it is not temporal, it is not Read More


Cytoscape

Cytoscape is an open source software platform for visualizing molecular interaction networks and biological pathways and integrating these networks with annotations, gene expression profiles and other state data. Although Cytoscape was originally designed for biological research, now it is a general platform for complex network analysis and visualization. Cytoscape core distribution provides a basic set of features for data integration, analysis, and visualization.


Elegant Thaumaturgy

An arbitrary and random collection of symbols is not enough to create a consistent magical system. An issue with creating a magical system from random symbols is that there is no formal ontological framework. Consistent magical ontological frameworks can emerge from magical languages, and people can create magical languages through ordered and logical methods. A magical system is an abstraction comprised of a tuple of symbols and strings. Those strings encapsulate magical sigils, axioms, rules, and operations that relate sigils and entities. In classical, western, occult “magical systems”, there are formally articulated sets of axioms and rules. The dilemma of Read More


Magic is a Game

I wrote: …I don’t have, nor really believe in, a Great Work. I’m working on an article on this, but, from my perspective, magic is a type of game. Trying to come up with a theory of magic is like trying to come up with a theory of art. You run into all sorts of issues with the definition. You end up with what is similar when trying to define a “game” based on the arbitrary rules of that “game”. It’s sort of like trying to say Skyrim’s a game and Dragon Age is not because Dragon Age’s game mechanics Read More


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